Episode 7: The Ryouou High School Outou Festival |
Route Guide -- Episode 0 (Episode 7 Version) |
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NOTE: As with the previous guides for Episode 0, if a choice that's present in this Episode is not
mentioned here, it's either because it has no impact on anything, or because the same choice
appeared in previous episode(s), and so has the same impact on things like character favorability
that it did in those previous episode(s).
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- Take my time -- run into Yutaka + Minami, or Konata on the way to school, + ¥500 (details below)
- Run as fast as I can -- run into Patty, Ayano + Misao, or Miyuki on the way to school (details below)
- Look it up just in case -- run into Hiyori, or Tsukasa + Kagami on the way to school, + ¥3000, (details below)
As this is the final version of Episode 0, this choice serves as an opportunity for you to run into
all of the main 10 Lucky Star girls on the way to school if you haven't already.
I've avoided mentioning it thus far in order to avoid confusion, as this hasn't been relevant until now,
but there's flags associated with your save file for whether or not you've ever run into
Yutaka + Minami, Patty, Hiyori, or Ayano + Misao on the way to school on the first day of any time loop.
The Ayano + Misao flag was previously referenced as the "Ayano Lucky Lucky Memorial flag" in the
"Episode 0 (Episode 4 Version)" and "Lucky Lucky Memorial (Episode 3 Routes)" route guides, as the flag also
unlocks Ayano's Lucky Lucky Memorial route, but it also serves a purpose here.
As a reminder, flags associated with a particular save file are only set if the choice that sets that flag
was the one you actually committed to. If you selected the choice but later reloaded your save to go with a
different choice, the flag won't be set.


So, if you pick "Take my time" and you didn't ever commit to the choice that leads to running into Yutaka + Minami
in the Episode 3 version of Episode 0 on the current save file, meaning the Yutaka + Minami flag isn't set,
then you will run into them. This will also set their flag, preventing you from seeing this scene again on
future time loops on the current save file. If the flag is already set, you will instead run into Konata.



If you pick "Run as fast as I can" and you didn't ever commit to the choice that leads to running into Patty
in the Episode 3 version of Episode 0 on the current save file, meaning the Patty flag isn't set, then you will
run into her. This will also set her flag, preventing you from seeing this scene again on future time loops.
If the flag isn't set, the game will then check if you have Ayano + Misao's flag set, which depends on whether
you ever committed to the choice that leads to running into Ayano + Misao in the Episode 4 version of Episode 0
on the current save file. If the Ayano + Misao flag isn't set, then you will run into them, which as mentioned above,
will set their flag, unlocking the Ayano Lucky Lucky Memorial route and preventing you from seeing this scene again
on future time loops on the current save file. If both the Patty and the Ayano + Misao flags are already set,
you will instead run into Miyuki.


If you pick "Look it up just in case" and you didn't ever commit to the choice that leads to running into Hiyori
in the Episode 3 version of Episode 0 on the current save file, meaning the Hiyori flag isn't set,
then you will run into her. This will also set her flag, preventing you from seeing this scene again
on future time loops on the current save file. If the flag is already set, you will instead run into Tsukasa + Kagami.
In all of these cases, the scenes of running into each of these characters are similar to the versions you
had the option to see previously, but they do have some differences that account for the fact that you are at the
end of the game. Unfortunately, this does mean that if you're wanting to see all of the Episode 7 versions of these
scenes, you will have to play through the entire game up until this point multiple times.
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The above choice is new to this version of Episode 0, but does not have any impact on
favorability or anything beyond the dialogue that immediately follows.
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Normally, it is at this choice where you are given the option to set the flag that allows you to enter
Episode 7 proper, but that option is currently removed from the English patch as it is not complete yet.
Once the Episode 7 patch is released, come back here in order to continue the main story.
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This is a choice that appeared in the Episode 6 version of Episode 0 as well. Like in that Episode,
none of the choices have any impact on favorability or anything beyond the dialogue that immediately follows.
However, the dialogue that follows for "Look at Nagamori-san" has been changed in this version of Episode 0
in order to account for the protagonist's greater understanding of Yamato gained from Episode 6.
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- Can I help? -- replay Episode 3
- Hope it works out! -- continue with Episode 0
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- Keep working -- replay Episode 1
- Call out to Kuroi Sensei -- continue with Episode 0
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- It's just a prank -- continue with Episode 0
- Let's look for the culprits! -- replay Episode 2
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- Check out the store -- buy trading cards with the Episode 0 distribution
- Not today -- don't buy trading cards
As a reminder, the trading card distribution for Episode 0
is that each of the 40 trading cards have a 2.5% chance of appearing (see the Episode 2 guide for more details).
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- I'll help too -- replay Episode 6
- How about you try asking a teacher? -- continue with Episode 0
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- Sure -- set the flag to enter Episode 5
- I don't think I can -- no effect
This choice marks the place where you can set the flag to enter Episode 5 or continue along Episode 0.
However, even if you set the flag, you won't actually enter Episode 5 until a few scenes later.
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- Of course -- stay later after school
- Staying the night would be tough -- don't stay as late after school
Just like how it was in the Episode 4 version of Episode 0, the choice to enter Episode 4
proper only appears if you choose "Of course" to get the version of the following scene where
Kagami suggests going to the convenience store for a snack break.
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- Let's try to finish quickly -- continue with Episode 0
- Send some people to the convenience store -- replay Episode 4
Note that you will only get this choice if you picked "Of course" for the previous choice.
Additionally, even if you set the flag to enter Episode 5, picking "Send some people to the convenience store"
will override that flag and take you to Episode 4 anyway.
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This Unlucky★Sisters segment is unique to the Episode 7 version of Episode 0.
However, as this is the last Episode, it will continue to be viewable even after getting the good ending
to Episode 7, so there's no risk of missing it. However, I still recommend checking it out!

Additionally, this version of Episode 7 differs from previous versions of Episode 0 even after this segment.
Instead of one of Konata, Kagami, Tsukasa, or Miyuki calling you on the night before the school festival,
Yamato will call you instead. Additionally, the ending of this version of Episode 0 is changed to include
the earthquake that breaks the stage seen in Episode 6, among some other changes.
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Episode 7 Changes in Other Routes |
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As explained in the Game Guide for Episode 6, replaying Sakura Trees When They Blossom while in an Episode 7
state results in many changes being made to the route to account for the protagonist's greater understanding
of the time loop and the events that occurred in different routes. However, though very minor, there are
a few other routes that get changes when played in an Episode 7 state. Unsurprisingly, these are the routes
that have more than one good ending, and thus are the routes that one might reasonably replay even after
beating the game in order to attain 100% completion.
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First off, in Episode 1, Lucky Lucky Memorial, the encounters with Yamato have some slight changes.
When the protagonist sees Yamato on the way home from school on the first day of the route,
after each of the possible choices, a dialogue box is added indicating that the protagonist understands
why he is unable to meet with Yamato here, due to information he has received from Episode 6.

Additionally, when he runs into Yamato again the following day, the protagonist won't bother asking
Yamato what she means by things like the "now" or the "conclusion", saying the above line instead,
indicating that he feels like he's close to figuring out what the "regret" that all routes have in common is.
Now, technically, what you may have noticed if you played Kagami's Lucky Lucky Memorial route,
is that these changes in Episode 1 actually start occurring when you're in an Episode 6 state.
However, I am only mentioning them now since I didn't want to bring attention to them at that time,
because these lines are only properly understood after you've completed Episode 6.
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Though this is technically part of Episode 0, this scene that you are likely only to see if you are
replaying Episode 5 since it requires having the Episode 5 flag set is changed to have the protagonist
go from simply feeling deja vu to knowing that time is repeating, and has him know why Miyuki looks sad.
Now, if that were the only thing different about Episode 5, I wouldn't be noting it here, since you'll have
seen that many other parts of Episode 0 have also had similar changes. However, there is one rather odd change
that occurs later on within Episode 5 proper.

The scene where the protagonist goes for a walk at night and can optionally go to the Trading Card Shop
is changed for some reason, even though it has no relation to the protagonist's new understanding.
Additionally, one of the new choices here even includes a reference. The explanation for that reference
can be found in the Translator's Notes page for Episode 7. This seems to just be an easter egg
hidden by the developers.
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With that, we've reached the end of the Episode 6 patch! Thanks for playing!
If you still haven't seen all the endings to "Sakura Trees When They Blossom",
please refer to the Episode 6 guide for details.
Stay tuned for the final Episode 7 patch! The patch is almost fully complete!
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